#ifndef TGA_INC_H
#define TGA_INC_H

// Define your class(es) here.
#include <stdlib.h>

// A class representing our program
// You will likely need to modify this (to add fields to the class):

class TestBoard {

 private:
	


 public:

	TestBoard();
	~TestBoard();

	 void printBoard();



  
  
  // PRIVATE FIELDS:
	 int board [10][10];
	 int row;
	int x;
	int y;
	int column;

	enum state {FREE, SHIP, MISS, HIT} ;	

	int race;
	int charClass;
	int charID;		 //Unique ID # to differentiate between each character on the board
	int ATK;
	int DEF;
	int HP;
	int SPD;
	int weapon;
	int armor;

  
};

#endif
